The new guide of the world must be directed by specific objectives, Epic Objectives to save us from self-destruction. These objectives are structured like a tech tree in a 4X strategy game (like the one in the example, Sid Meier’s Alpha Centaury). This tree will follow the Scale mechanics, very present all over the system. As Confucio said, to change the world you need to change your environtment, but first you need to change yourself.
1. Tactical scale: Change yourself (or Epic Upgrades). Objectives to reach the maximum human potential.
2. Operational Scale: Change your environtment (Epic Missions). This refers all those circles you are part of, like your city, country, religion, collective… Each with their own objectives, decided by the community members.
3. Strategic scale: Change the World (Epic Goals). These objectives benefit all mankind or the planet. Due to cultural diversity, these objectives will shape into a ethics of minimums, or principles every ethics agrees, but in a global scale.
Bonus: 4. Grand Strategic Scale: Ages (Epic Ages). Many of the Epic Objectives will be unaffordable in short term, so they will probably be grouped into Ages, symbolizing evolution stages. A big part of each Age’s objectives must be completed in order to access the next one.
Planning diagram:






